This is an overview of the farm's buildings, their functions, and how
they're upgraded (if possible). No map is provided here, as the manual's
map does this job of explaining where everything is admirably (and the
in-game map isn't too shabby, either).
=-=-= House =-=-=
This is where you start and (hopefully) end each day.
You can save your game here (when you go to bed), check the calendar for
upcoming events, store tools, change gameplay settings, and watch TV.
After the first house upgrade, you'll also be able to cook food and store
things in the cabinet and refrigerator.
=-= Upgrades =-=
#2: 1st House Expansion (370 lumber, 4700G)
#4: 2nd House Expansion (750 lumber, 10000G)
=-=-= Doghouse =-=-=
This serves no purpose whatsoever.
Your dog never uses it.
=-= Upgrades =-=
None
=-=-= Barn =-=-=
This is where your livestock go.
It starts out with a fairly spacious 10 spots for animals, and can be
expanded to a cavernous 20 spots.
=-= Upgrades =-=
#3: Barn Expansion (500 lumber, 6800G)
=-=-= Horse Stable =-=-=
This is where your horse lives.
You don't have to actually feed your horse, but it is a good idea to get
him inside the stable if it's raining.
It's even wiser to simply leave the horse in his stable all the time,
taking him out only when he's fully grown and able to be ridden.
=-= Upgrades =-=
None
=-=-= The Field =-=-=
Ah, the field...
This is where you sow and reap the crops you plant.
It's a bit of a mess at first, but that's not tough to fix.
You can plant everything from the standard crops to grass and flowers out
in the field.
Basically, anything that you get as seeds has to be planted out here (or
in the hothouse).
The field has 45 by 25 plots of land (1125 total) to work with, so you'll
likely never run out of room.
=-= Upgrades =-=
None (this isn't Harvest Moon GBC)
=-=-= Chicken Coop =-=-=
This is where your chickens go.
You can incubate their eggs here, as well.
An incubated egg will hatch 3 days after it's placed in the incubator.
The coop comes with 5 spots for chickens, and can be upgraded to 10 spots.
Outside the coop is the mill.
Placing a piece of corn in the water wheel will net you 10 chicken feed.
This is not the most cost-effective way to get more feed, however.
=-= Upgrades =-=
#1: Chicken Coop Expansion (420 lumber, 5000G)
=-=-= Hothouse =-=-=
You don't actually start with this, but you can have it built once you
have all of the other upgrades done.
It allows you to grow any crop year-round.
Unfortunately, it's also subject to being completely destroyed every time
any hurricane or blizzard rolls in.
An expensive investment to lose, to say the least.
Using the double-save trick (listed in the Bugs and Exploits section),
this is no longer an issue, and it becomes a powerful tool to earn massive
lucre via crops during any season.
Of course, by the time you can afford it, you'll probably have a solid
dairy making you massive lucre as it is.
On the whole, the Hothouse is best for growing off-season crops for
recipes, and corn for lots of easy chicken feed.
=-= Upgrades =-=
#5: Hothouse (580 lumber, 30000G)
As shown by numbers above, the expansions are offered in the following
order: chicken coop, house, barn, house, hothouse.
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